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来翻一段:(名将刀手的) Captain Commando and his three faithful companions travel through various locales on their way to confront the evil Scumocide! 上尉和他三个忠实的伙伴历经险阻,踏上了对抗邪恶势力Scumocide【曾经见过 ,名字忘了,汗...】的征程! Controlled with an 8-way joystick and two buttons. 支持8-way【好像是说缓存线路分布的,不确定还是不要乱翻:(】的二键游 戏手柄。
- TRIVIA - 其他注意
This game runs on the Capcom Play System hardware (CPS). 此游戏用卡普空游戏系统【CPS,这个应该很熟悉吧】的机子运行。
CAPtain COMmando = CAPCOM 上尉密令【名将】缩写=CAPCOM
Captain Commando is Capcom's own homage to classic American sci-fi shows and magazines and the work of artists like Frank R. Paul. It was not the only game, though; "Battle Circuit" is even a better example of Capcom's enthusiasm for this stuff. 上尉密令出自卡普空对经典美国科幻电影、杂志及Frank R. Paul等人的艺术作 品的敬意。然而它仅仅是此类游戏的其中一个,“战斗巡回演艺”是卡普空热 衷于这个素材更好的诠释。
Each of the player's button on the dedicated 4-player cabinet uses a unique two-in-one play action button design: two large half circle buttons (red & blue) placed straight side by straight side to form one big circle, thus making two buttons look like one big button cut in half vertically. 玩家的每个按键置于4人游戏控制器上,具有独特的二合一游戏按键设计:两个 半圆按键【红色和蓝色的】紧贴在一起,形成一个大的圆,看起来就像一个大 按键被垂直切分为两个按键。
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Captain Commando : G.S.M. Capcom 5 - PCCB-00083) on 21/03/1992. Pony Canyon / Scitron 于1992年3月21日发布了这个游戏的限定版音乐集 【Captain Commando : G.S.M. Capcom 5 - PCCB-00083】。
- STAFF - 制作人员
Character 人物 designers 设计师 Programmers 程序员 Sound 音乐 Sound-sub 音效
- PORTS - 游戏平台
* Consoles : 街机 Nintendo Super Famicom (1995) 超级任天堂【1995】 Sony PlayStation (1998) : The Playstation port is 550+ MB, while the original CPS1 game is ~5.5MB. There's no visual difference in the Playstation and arcade version.
PS【1998】PS版大小为550+MB,而原版CPS1的游戏大小只有大约5.5MB。PS版和 街机版并没有明显的区别。
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